##################################################################
# File : /lua/scenarioenvironment.lua
# Description : Scenario environment
# Author : GPG
##################################################################

--[[
This module (scenarioEnvironment.lua) is used during sim init to load the
save file and script file. It is accessible as the global "ScenarioInfo.Env",
or just by importing it.

The save and script files are loaded directly into this module's environment,
so by defining functions like "OnPopulate" and "OnStart" they can override
the default behavior.

Typically the save file defines a single table, 'Scenario', containing all of
the save data; the script file uses that table to actually populate the world
with stuff.
--]]

function OnPopulate(scen)
end

function OnStart(scen)
end

function OnCtrlF3()
    DebugSetWarLevelMaximum()
end
